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Enemy Territory: Quake Wars
Mac Games Details
Publisher Aspyr Media
Type Update
Version 1.5
Date Added 6/16/2008
Size 112 MB
Downloads 4,906
Mac Games User Reviews
Average Rating: Mac Games Rating
View the 4 Ratings/Reviews
Enemy Territory: Quake Wars 1.5

Enemy Territory: Quake Wars features strategic team play, persistent character promotions, and the universe’s most powerful weapons and vehicles in heroic objective-based battles as the Global Defense Force faces off against the alien Strogg invasion. Battles rage on stunning battlefields inspired by tropical, arctic, temperate, urban and desert locations both online and offline against lethal A.I. combatants. With unmatched graphics, physics, networking, and story-driven military missions, Enemy Territory: Quake Wars transports players to the front lines of the ultimate war for Earth.
As the invasion begins, players choose to battle as one of five unique classes in either the human Global Defense Force (GDF) or the barbaric Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize more than 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for intense ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.

Mac Games Fixes and Changes

Version 1.5:

This is an official update for Enemy Territory: Quake Wars. This patch will update any previous version of Enemy Territory: Quake Wars to version 1.5. It is recommended for all users.

New Workarounds:
• New workaround involving switching between windowed mode and full screen - This only occurs if the window is big enough to go off the edge of the player's screen. There is a workaround that lets the user get back to fullscreen:
? In the game, set the resolution to something small enough that the entire game window fits on your screen. 800x600 is a safe bet.
? Quit the game then restart it.
? Switch to fullscreen mode.
? Switch to whatever resolution you want.

• Functionality – The Mac Dashboard will appear whenever the mouse wheel is selected. - The user can change their Dashboard preferences to disable the middle mouse button bringing up the Dashboard.
• Fixed an issue with missing server launcher page tabs
• Fixed crash when clicking on server launcher pull down menu
• Fixed a crash during spectator mode on Valley map

Mac Games System Requirements

Intel Required

Mac Games Download

Enemy Territory: Quake Wars

Mac Games User Reviews

Mac Games Rating Nagromme (8/11/2008 - version 1.5)
Single best game I've ever bought. Best story? No--it's not story-driven. Best graphics? Almost, put Prey looks better. Most original? To me yes, since I never got into class-based shooters, but I know it's largely an extension of Wolfenstein:ET. So why is it the best money I ever spent on a Mac game? Because I've had a blast for 75 hours and show no sign of getting bored or running out of new stuff to try. You have smart bots for offline play, but online is the most fun--and I hate online in most games because of how people act. The occasional jerks don't ruin QW for me. Does the PC version run faster? I wouldn't know--I cannot tolerate rebooting to play a 20-minute battle. Class-based shooters aren't for everyone. I thought they weren't for me! I was wrong--this game is awesome. Google for tactics and learn the full depth, or just find one role to get comfortable with. But don't ignore the other classes: playing a different class is like a whole new game. And don't be confused by the "12 maps" thing--the "maps" are far bigger and more complex than most games would call a map. Each map has on average 3 different objective areas (each is like a "map" unto itself), and each of the 10 classes (5 human, 5 alien) provide a very different experience. So you really have 12x3x10 = 360 different fights to explore--and infinite room for being creative and finding new approaches.
Mac Games Rating Leppe (6/17/2008 - version 1.5)
This is the first Aspyr update I see (on several sites noticed) with so few downloads. I wonder how the sales are for the Mac Intel version? Intel Maccers, I know are just running this great game in Windows. To bad for Aspr. Realy, releasing such an Intel only Mac game??? While the engine is ported for Universal release... I'll bet sales would be much higher if they just released it as a Universal game. No matter how high specs are, people just below the specs would have bought this game! They would play in the lowest resolution, lowest quality, they would tuned it, etc. Again, to bad for Aspyr...
Mac Games Rating a Martin (6/17/2008 - version 1.5)
What exactly is it you think is bad in the Mac OS X version? Performance? I agree it could/should be better... I have the same - MacBook Pro with 512 MB VRAM - and it would be interesting to try it in Windows. The game is quite fun, but I the the animations of the characters when they run around etc. are a bit stiff and ugly, and the gun fight's on foot feels a bit "sped up" and awkward for some reason.
Mac Games Rating Helmutek (6/16/2008 - version 1.5)
Can aspyr do anything right? I still don't enjoy this game as much as on a PC. I recently upgraded to a 512MB video RAM macbook pro and under osx this game is just plain nightmare... when I bootcamp over to XP it is a great title for those who like this kind of game. I am scared to see how butchered the COD4 release will be.

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