Publisher |
Shrapnel Games
|
Type |
Demo |
License |
Demo |
Version |
1.0.1 |
Date Added |
6/17/2005 |
Size |
293 MB |
Salvo! Demo 1.0.1
Spruegames and Shrapnel Games proudly announce the release of Salvo!'s full featured demo, available for both the Windows OS and Mac OS X, and when we say full featured we mean full featured. The demo not only boasts four tutorial scenarios, and the complete help documentation consisting of the quickstart and user guides, but the centerpiece of the demo is a full campaign, 'The Bourbon Navy'.
While 'The Bourbon Navy' is one of the smaller campaigns to be found in Salvo! it showcases what gamers should expect from the full retail game, and when combined with the tutorials players will get the full Salvo! experience in all its glory. From actions involving a handful of vessels to large scale fleet engagements, it's all represented in the demo.
Tim Brooks, president and founder of Shrapnel Games, is quite excited over the demo. "I love the fact that the sea dogs of the world will get a taste of everything the full retail game will have to offer. A lot of people have been quite excited over the prospect of easily commanding an armada, and now thanks to the demo they'll get to see just how easy mastery of the high seas comes to the player. In fact, with the various battles included it's almost more like a mini-game than just a demo!"
Players will also be able to read the 'mission introduction' to the rest of the scenarios and campaigns that will be found in the retail game, allowing them a peek into the exciting engagements they will be able to soon participate in. It should also be noted that the demo is not crippleware by any means. Virtual captains don't have to put up with time limited gameplay, or the inability to save the game, or feel cheated out of any other game resource. Play the demo as you see fit. After all, a demo is meant to let players sample the actual game, not twist into 'beat the clock'.
Salvo!, playable on both PCs and Macs, was originally slated for a May 1st gold date but the date has been delayed until the end of May. Salvo! is a single-player experience of naval war from the 17th through 19th centuries, with an emphasis on command and control using an intuitive command scheme. Five major sailing forces are included in the game, as are two pirate forces, and a wide variety of ship types.

Demo has been updated with code from the final version of the game.

Mac OS X Only
Mac OS X 10.1.5 or Higher
1 GB G4 (1000 MHz Optimal)
256 MB RAM (515 MB optimal)
2 Button Mouse Recommended
CD ROM
500+ MB Hard Drive Space
SVGA Video Card (800 x 600 with 16 bit color or better)

Salvo! Demo
Buy the full game now at Macgamestore.com.


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nobody (9/26/2009 - version 1.0.1) |
This game could be great. jerky controls. Has some meat but visually boring. I enjoy the strategy elements of this game. Not worth the price they charge. Worth $10. at most. |
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(3/21/2006 - version 1.0.1) |
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Ricky Rich (12/13/2005 - version 1.0.1) |
This game could be a winner if some work could be done on the code. The demo was really disappointing with exasperatingly jerky and slow-to-respond controls. I woudn't recommend trying to play this little game for fun as it comes up short in too many areas directly related to slowness and totally poor game control. However, if the team that put this together could revamp this game, concentrating on smoothly performing graphics and quickly responding controls, this game could be the next "Rome: Total War". The idea, the concept, and the basic orientation of the game is very compelling and extremely entertaining. I'm sorry the game was so choppy, slow, and frustrating which leads me to give a thumbs down on the demo. |
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Jackson (8/27/2005 - version 1.0.1) |
When I launch it it asks me for a bunch of files that it can't find and all of the paths are c:\something and the files dont even exist in my salvo directory. I trashed it. |
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dook13 (8/27/2005 - version 1.0.1) |
ports like this make me glad i have a real gaming machine - xbox. |
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