Report a dead link
Submit a file
$6.99 @ MacGameStore
/ submit a file change
Submit a File Change
Information About You:
Information About The File:
Change File Request (same version)
New File Version (update)
Adventure & RPG
Board & Card
Maps & Scenarios
Mods & Plug-ins
Skins, Models, & Objects
Strategy & War
Quake 3 Arena
Universal Binary (PPC/Intel)
I don't know
Use this form if you wish to submit a change to a file already posted here. If this is a full version update, then please supply "File URLs" in the field provided.
All fields in red are required in order for your submission to be considered.
Any PC-only games will be rejected!
Skyscraper aims to be a fully-featured, modular, 3D realtime building simulator, powered by the Scalable Building Simulator (SBS) engine. The main feature SBS provides is a very robust elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more. Many more things are planned, including gaming support (single and network multiplayer), and a graphical building designer. Skyscraper is written in C++ and uses the Crystal Space 1.4 graphics engine, the wxWidgets GUI library, and is multiplatform. The current versions aim for a future 2.0 release.
• Mac OS X 10.4.11 or higher
(this can be used for new file versions to show what changed)
Version 2.0 Alpha 7:<ul><li>added braille fonts <li>added support for elevator panel switches and knobs <li>added elevator fan toggle <li>door open and close buttons now support specific doors <li>added door hold feature <li>elevator now resets queue search direction if last entry in active queue is in the opposite movement direction <li>elevator doors no longer try to open if you press the call button as it's passing the floor <li>floor buttons now properly add floor route if pressed on the same floor as elevator is moving <li>Fix for vertically-moving elevator doors' offset calculations <li>Elevators now properly sync camera offsets if a person boards a moving elevator <li>Fixed an issue where the random activity system wouldn't select the top serviced floor <li>added standard doors to elevator objects <li>added sound support to doors <li>fixed a crash that occurred if ServicedFloors included an invalid floor number <li>added internal error reporting system <li>new object tree browser <li>elevator parking fixes <li>call cancel now only works in fire phase 2 mode <li>elevators now reroute properly if switched to fire phase 1 mode while moving <li>added object deletion support <li>added elevator run/stop states <li>arrival notification can now be performed at the start of leveling or at deceleration <li>Added adjacent floor check - eliminates crashes related to trying to create floors in the wrong order <li>Elevator doors no longer open when parking <li>some interior elevator objects now stay enabled while user is outside elevator <li>grouped floors now also enable stairwells and shafts <li>Added braille callbuttons <li>Elevator beep sounds now support floor number substitution <li>added support for direction message sounds <li>added separate folder for screenshots, and switched format to jpeg <li>added support for elevator music <li>ShaftCut and CutStairwell commands now cut external objects <li>Added support for displaying last clicked 3D position <li>Added Housing Estate building <li>Added support for changing door speeds <li>added SVN versioning info <li>Elevator objects can now be used in certain global commands <li>fixed a peak mode dispatch issue <li>Added case insensitivity support for file loading <li>Internal indicator vertical positioning fix <li>App now displays missing files after building load <li>Texture rendering fixes <li>added "open" parameter to doors <li>added DepartureDelay and ArrivalDelay elevator parameters <li>Error reporting system is now more verbose about certain errors <li>added sign textures <li>added nudge mode</ul>
NEW File URLs:
(seperate each file location with a return. Add "MGF Hosted" if we are host of the file)
Special instructions for our staff:
Enter the following submission
password in the field below:
GOG's response to recent combo-list attacks.
The BIG HUGE sale is on!
Steam does major oops, Valve has no comment
Vulkan Officially Released - No Mac Support
Holy Schmoley 39 games for $19.95 !
MacGameStore Black Friday Event
Blizzard Games to Utilize Metal API in OS X
Small Town Terrors: Galdor's Bluff
12 Labours of Hercules VI: Race for Olympus Collector's Edition
Rescue Team 6
Mystery of the Ancients: Deadly Cold
Shadow Tactics: Blades of the Shogun
Redemption Cemetery: The Island of the Lost Collector's Edition
Euro Truck Simulator 2 â€“ Vive La France
Shiver: The Lily's Requiem
Doorways: Holy Mountains of Flesh
Weather Lord: Royal Holidays
Vacation Adventures: Park Ranger 5
Gardens Inc. 4: Blooming Stars Collector's Edition
Danse Macabre: Deadly Deception Collector's Edition
The Dwarves Digital Deluxe Edition
Christmas Eve: Midnight's Call
Christmas Stories: Hans Christian Andersen's Tin Soldier
Christmas Eve: Midnight's Call Collector's Edition
Christmas Stories: Hans Christian Andersen's Tin Soldier Collector's Edition
this space intentionally left blank
Put Mac Games Files On Your Site
Contact Mac Games Files
About Mac Games Files
Mac Games News
Copyright © 2000-2007 Macgamefiles.com, All rights reserved.
Terms and Conditions
. Visits: 65,055,901