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Any PC-only games will be rejected!
Beginning with the earliest MUDs (Multi User Dungeons), on through today's MUSHes, MUXes, MOOs, MUCKs and all the other varied offspring of the original MUD, there have been text-based multiuser games around since the early days of the Internet. But to connect to these MU*s, you generally need a client slightly more advanced than plain old telnet! Atlantis is a client specifically designed to aid in playing those type of games. It is designed from the ground up entirely in Cocoa, and integrates with system services — such as the Mac OS X spellchecker — as much as possible. In addition to the expected feature-set of every MU* client — connect to a game, provide highlighting, log output and so on — Atlantis has a number of fairly advanced features. Heres is a partial feature list: • 'Spawn' support. • Shared world settings. • Growl support • Versatile Windowing • HTML Logfiles • User defined hotkeys • User defined aliases • Advanced event system • SSL-encrypted connections • MCCP support • Perl scripting • MCP 2.1
• PowerPC G4 or Intel Macintosh • Mac OS X 10.3.9 or later • Internet connection
(this can be used for new file versions to show what changed)
Version 0.9.9.3: * GENERAL: URL detection now respects Unicode directional quotes as delimiters as well. No more missing URLs because you're on MUX2! * GENERAL: Tweaks to handle a strange encoding situation that could lock up a connection. (If this still happens, PLEASE give me more info. I couldn't reproduce the reported issue, so this was a blind fix.) * GENERAL: Unicode ellipsis characters will be converted to three individual periods, to avoid issues with MUX2 servers and Lion's automatic text filling. * PERL: For those who Perl still causes Atlantis to fail to load, you can set a special option to disable it. From the command line, type: defaults write net.riverdark.atlantis disablePerl -bool YES
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