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Use this form if you wish to submit a change to a file already posted here. If this is a full version update, then please supply "File URLs" in the field provided.
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Any PC-only games will be rejected!
DeSmuME is software that allows you to emulate a Nintendo DS system. Think of it as a Swiss-Army knife for Nintendo DS emulation, giving you access to many powerful tools for testing DS features, from viewing ROM properties to managing Action Replay cheats. And best of all, this software is completely free and open-source.
OS X v10.5.8 or later
(this can be used for new file versions to show what changed)
In this version, we have focused on trying to clean up some complexities in the user experience and emulator internals. Pretty unglamorous stuff, but some games are newly compatible. General/Core: enh: break savestate back-compatibility bug: improve save size autodetection for some games bug: cpu: fix many basic jit cpu bugs bug: 3d: tweak softrasterizer edge marking bug: 3d: fix stale 4x4 texture palettes bug: fix some GPU sprite blending scenarios bug: fix bios HLE BitUnPack, UnCompHuffman enh: modular slot-1 device system, emulate GC bus more faithfully enh: support NAND slot-1 device enh: auto-detect appropriate slot-1 and slot-2 device enh: many revisions to firmware boot process for more authenticity. iQue and FlashME versions function, .dfc rewritten. enh: support streaming NDS file from disk (like an ISO, to avoid long initial load time) enh: run .dsv directly on disk, to save long flushing times. should speed backup operations. enh: spu synch mode and method on command line Cocoa: bug: fix slot1-R4 path saving bug: fix bug with mic samples < 16khz bug: fix bugs and enhancements in multi display windows bug: fix handling of some joystick analog inputs enh: save display windows configuration and emulation speed on app exit
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