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ZZT was a game creation system created by Epic Megagames' Tim Sweeny in 1990. The official release included 6 worlds, including the shareware world The Town of ZZT. It also included a built-in game editor, allowing for the creation of new games. Check out Z2 for more information about the original ZZT. DreamZZT is an attempt to recreate the ZZT engine using more modern technology.
• Mac OS X 10.4 or later.
(this can be used for new file versions to show what changed)
Version 3.0.8: New Features<ul><li>Sound support for Dreamcast <li>Support STK-colored torches, ammo, energizers <li>Uses system clock for improved game timing <li>Game speed and volume can be adjusted from title screen <li>Integration with the Trac ticket system for in-game bug reports <li>Optimized rendering to improve performance <li>Mission:Enigma is now completable <li>Auto-update support for Windows</ul>Bug Fixes<ul><li>Centipede segments harm player (ticket #23) <li>Centipedes could become disconnected if shot by an enemy (ticket #37) <li>Board transitions may not work properly after saving (ticket #39) <li>Change object search order to match ZZT (ticket #13) <li>Support stat-less objects (ticket #29) <li>Handle backspace key in debug console <li>ZZT-OOP objects could still receive messages when locked (ticket #48)</ul>
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