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This is a standardized botmatch benchmark for Unreal Tournament 2004. This will measure your video performance in frames-per-second (FPS) in the Unreal Tournament 2004 demo. This is a GUI version for Mac OS X! No mucking around in the UNIX Terminal Commandline... Also includes automatic installer integrated into the benchmark application! Uses standard custom INI files with the exact same map, botcount, as well as video and audio settings, so you can be sure your settings are the same as everyone else who runs this benchmark. Another benefit is you don't have to manually change mindesiredframerate because it's already been done for you, nor do you have to mess with your normal gameplay settings! FPS is also shown during the benchmark. It does NOT utilize a demorec, and is therefore compatible with mac 3120.1 update for ut2004. The CTF map was selected because it resulted in the most active action out of any of the maps. Most of the other maps were very large and task-oriented, which means the benchmark would just watch a bot sitting by itself shooting a gun installation, or idly standing and building something, or worse just running alone across a large map. Benchmarks for other maps could be made, but realistically they would just suck as a measurement of your rig. Too many options make benchmarks useless for comparisons, so that's why there are only five for the resolutions 640x480, 800x600, 1024x768, 1280x960, 1600x1200. Furthermore there is an equivalent version for windows (available for download at http://www.santaduck.com/ ) so you can compare with your PC friends. This demo will not be compatible with the retail version of UT2004 when it is released. Check http://www.santaduck.com for latest news & updates.
OS X Unreal Tournament 2004 Demo installed
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