ZZT was a game creation system created by Epic Megagames' Tim Sweeny in 1990. The official release included 6 worlds, including the shareware world The Town of ZZT. It also included a built-in game editor, allowing for the creation of new games. Check out Z2 for more information about the original ZZT.
DreamZZT is an attempt to recreate the ZZT engine using more modern technology.
Version 3.0.8:
New Features
Sound support for Dreamcast
Support STK-colored torches, ammo, energizers
Uses system clock for improved game timing
Game speed and volume can be adjusted from title screen
Integration with the Trac ticket system for in-game bug reports
Optimized rendering to improve performance
Mission:Enigma is now completable
Auto-update support for Windows
Bug Fixes
Centipede segments harm player (ticket #23)
Centipedes could become disconnected if shot by an enemy (ticket #37)
Board transitions may not work properly after saving (ticket #39)
Change object search order to match ZZT (ticket #13)
Support stat-less objects (ticket #29)
Handle backspace key in debug console
ZZT-OOP objects could still receive messages when locked (ticket #48)
Universal Binary (PPC/Intel)
• Mac OS X 10.4 or later.