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Bubblegym
Mac Games Details
Publisher Balooba Software
Type Shareware
License Donationware
Version 1.0
Date Added 7/28/2007
Size 2.1 MB
Downloads 2,731
Mac Games User Reviews
Bubblegym 1.0

As far as I know the very first computer game that reacts to how the machine is tilted. The 2005 Powerbooks have a chip on the logic board that is there to signal if the computer is dropped. Thanks to Amit Singh (kernelthread.com) this chip's values can be read and utilized for your amuzement. The gameplay is simple but challenging, control the balls by leaning the computer and get to the clouds before they disappear.

The program is donationshareware. Donate what you think it is worth and you get the full version.



Mac Games Fixes and Changes

Version 1.0: This universal binary runs natively on all all Apple notebooks with a sudden motion sensor, including the Intel based MacBook and MacBook Pro laptops. The demo version allows the user to play a bit longer than before.



Mac Games System Requirements

Universal Binary (PPC/Intel)
• Mac OS X 10.3.8
• 2005 PowerBook (only tested on a 15")
For other models the arrow keys sort of simulate tilting but not really.



Mac Games Download

Bubblegym






Mac Games User Reviews

Mac Games Rating Marry me gonzorob (8/12/2006 - version 0.7)
Gondozob, that application you linked to is utterly, utterly amazing, thanks.
 
Mac Games Rating Fuzzy (8/10/2006 - version 0.7)
good technical idea, but absolutely not playable in the avaiable five seconds.
 
Mac Games Rating gonzorob (4/6/2005 - version 0.4)
demo lasts 20 seconds - dont bother. Just download AMS2HID (http://kernelthread.com/software/ams2hid/) and then NeverBall (http://icculus.org/neverball/) much better :P
 
Mac Games Rating Helmut Klopfhausen (3/27/2005 - version 0.3)
 
Mac Games Rating Nero (3/17/2005 - version 0.3)
It's nice to see that someone actually used the tilt sensor, and yeah, it's cool to see the game react to how I move my computer, but the thing can last less than two seconds if you actually go for the goal. Really, the tech demos at that site held my attention longer than this. If neverball would react to the tilt, however, I'd be beyond happy.
 

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