• Uses higher resolution textures for the clouds, terrain and bodies of water.
• Includes volumetric clouds in addition to high-altitude cloud layers.
• Improved lighging effects, including lens flare and water reflective glare.
• Supports NVidia and ATI graphics using OpenGL 1.2.
• Improved missiles and flare visuals and behavior.
• Network play allows host to set game parameters, including a time limit and/or a kill limit.
• Textures are now TARGA (.tga) format files, and so may easily be edited with an image editor.