This is a port to MacOS X of the original Colossal Cave Adventure game, produced in the '70s, which was the historic first "interactive fiction" game, in which the computer would simulate and describe a situation and the user would type in what to do next, in simple English.
The user would thus be a part of an ongoing story in a fantasy setting � in this case, an exploration of Colossal Cave in Kentucky. But this Colossal Cave, though remarkably similar to its real-life counterpart, was also very different:
pretty cool but i wish there ws some sort of compass or something. And that u could use the stuff u had. Like cause i had the lamp and i wanted to turn it on so i said turn on lamp and it said there were 2 many words so i said lamp and it said that "I see no lamp" and that made me mad!